Apple, iOS, iPad, Video Post

iPad Pro – Just Put A Keyboard On It …

 

I’m sorry but seriously – Just put a detachable keyboard on it and face the fact that you’ve got a laptop there – not an iOS device. I’ll even overlook the fact that Microsoft’s already done it – the detachable keyboard – and trust that Apple will get it right. What’s the point? With the work that’s undoubtely going to get done on such a device, a keyboard is only inevitable. Make a MBP and add touch screen, and you’ve got a complete – um, portable computer. The iPad Pro is going to be a laptop with touch screen + keyboard – simple as that.

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Broadcast, FCPX, Video Post

In-App NLE Notes

 

I think it’s a no-brainer. Being that FCPX happens to be my weapon of choice (the others are good too, and yes, even better at some things), I will speak to that. It’s so nakedly metadata oriented that having a full-fledged note pad built into it was something that I literally went looking for after the first couple of releases – I just thought, “… it’s gotta be in there somewhere …”. Well, it turns out there is a note field of sorts available, and after doing some research sometime ago, I think it has a fairly large character capacity. Of course, what you’re wanting is something that is more tightly integrated with the other relevant metadata of Libraries and Projects, and even the clips themselves. Add a simple but highly functional UI and we’re onto something. One of several features I’d like to see implemented in this scenario is, when the play head reaches a point or range of time where a note has been added, I’d want the ability to toggle on/off on-screen display of those notes. FCP7 kind of did this, showing on-screen (on the Canvas) whatever text had been added to a marker. Seems the infrastructure is there in FCPX, it just needs to be developed. It’s a good idea, and I might argue, an important one.

Broadcast, FCPX, Video Post

THX! @Alex4D – FCPX TC Overlays

 

Thanks @Alex4D! This is very cool and badly needed in our FCPX workflow where I work. For now I’ll be the only one using it to be sure it doesn’t break anything that might be vital, but I look forward to implementing this for all seven edit bays once the dust settles with all the new Apple stuff coming out this Fall.

For whatever it’s worth: I tried this in El Capitan on my home computer, (after making, renaming and relocating a copy of the FCPX app.). Works like a charm. I stacked up to 10 video clips and the Overlay showed up for each one, including a few audio-only clips. I was curioius to see how it would handle a Multicam Clip, so I experimented with that a little too.

Once you put the Multicam Clip on the timeline the TC Overlay only indicates where the playhead is on the timeline. I haven’t decided how important it might be to see the TC of the embedded clips in the Overlay, but I can immediately say that it would be nice. If you double-click on the Multicam clip and expaned it on the timeline you will then be able to see the TC of each clip in the Overlay, which, is great in those instances where one or more of the clips is just a bit off. It can also be useful on those rare occasions when you want to manually add more clips to an existing Multicam Clip and not all of the camera TC matches for the same Scene and Take.